/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * Straight copy from Compose M3 for Button fork */ package eu.kanade.presentation.util import androidx.compose.animation.core.Animatable import androidx.compose.animation.core.AnimationSpec import androidx.compose.animation.core.CubicBezierEasing import androidx.compose.animation.core.Easing import androidx.compose.animation.core.FastOutSlowInEasing import androidx.compose.animation.core.TweenSpec import androidx.compose.foundation.interaction.DragInteraction import androidx.compose.foundation.interaction.FocusInteraction import androidx.compose.foundation.interaction.HoverInteraction import androidx.compose.foundation.interaction.Interaction import androidx.compose.foundation.interaction.PressInteraction import androidx.compose.ui.unit.Dp /** * Animates the [Dp] value of [this] between [from] and [to] [Interaction]s, to [target]. The * [AnimationSpec] used depends on the values for [from] and [to], see * [ElevationDefaults.incomingAnimationSpecForInteraction] and * [ElevationDefaults.outgoingAnimationSpecForInteraction] for more details. * * @param target the [Dp] target elevation for this component, corresponding to the elevation * desired for the [to] state. * @param from the previous [Interaction] that was used to calculate elevation. `null` if there * was no previous [Interaction], such as when the component is in its default state. * @param to the [Interaction] that this component is moving to, such as [PressInteraction.Press] * when this component is being pressed. `null` if this component is moving back to its default * state. */ internal suspend fun Animatable.animateElevation( target: Dp, from: Interaction? = null, to: Interaction? = null, ) { val spec = when { // Moving to a new state to != null -> ElevationDefaults.incomingAnimationSpecForInteraction(to) // Moving to default, from a previous state from != null -> ElevationDefaults.outgoingAnimationSpecForInteraction(from) // Loading the initial state, or moving back to the baseline state from a disabled / // unknown state, so just snap to the final value. else -> null } if (spec != null) animateTo(target, spec) else snapTo(target) } /** * Contains default [AnimationSpec]s used for animating elevation between different [Interaction]s. * * Typically you should use [animateElevation] instead, which uses these [AnimationSpec]s * internally. [animateElevation] in turn is used by the defaults for cards and buttons. * * @see animateElevation */ private object ElevationDefaults { /** * Returns the [AnimationSpec]s used when animating elevation to [interaction], either from a * previous [Interaction], or from the default state. If [interaction] is unknown, then * returns `null`. * * @param interaction the [Interaction] that is being animated to */ fun incomingAnimationSpecForInteraction(interaction: Interaction): AnimationSpec? { return when (interaction) { is PressInteraction.Press -> DefaultIncomingSpec is DragInteraction.Start -> DefaultIncomingSpec is HoverInteraction.Enter -> DefaultIncomingSpec is FocusInteraction.Focus -> DefaultIncomingSpec else -> null } } /** * Returns the [AnimationSpec]s used when animating elevation away from [interaction], to the * default state. If [interaction] is unknown, then returns `null`. * * @param interaction the [Interaction] that is being animated away from */ fun outgoingAnimationSpecForInteraction(interaction: Interaction): AnimationSpec? { return when (interaction) { is PressInteraction.Press -> DefaultOutgoingSpec is DragInteraction.Start -> DefaultOutgoingSpec is HoverInteraction.Enter -> HoveredOutgoingSpec is FocusInteraction.Focus -> DefaultOutgoingSpec else -> null } } } private val OutgoingSpecEasing: Easing = CubicBezierEasing(0.40f, 0.00f, 0.60f, 1.00f) private val DefaultIncomingSpec = TweenSpec( durationMillis = 120, easing = FastOutSlowInEasing, ) private val DefaultOutgoingSpec = TweenSpec( durationMillis = 150, easing = OutgoingSpecEasing, ) private val HoveredOutgoingSpec = TweenSpec( durationMillis = 120, easing = OutgoingSpecEasing, )