修改bug
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6990bd13ed
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eb5aebda51
@ -44,7 +44,6 @@ public class SudGameActivity extends AbsActivity {
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private CreateSudRoomModel mCreateSudRoomModel;
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private TextView gameTitle, roomName, roomNumber;
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private RoundedImageView mAvatar;
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@Override
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protected int getLayoutId() {
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return R.layout.activity_sud_game;
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@ -164,9 +163,9 @@ public class SudGameActivity extends AbsActivity {
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gameViewModel.sudFSTAPPDecorator.notifyAPPCommonSelfIn(true, event.getSeatIndex(), true, 1);
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} else {
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if (IMLoginManager.get(mContext).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
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ToastUtil.show("金豆不够 ");
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ToastUtil.show("貨幣数量不足 ");
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} else {
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ToastUtil.show("Insufficient money ");
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ToastUtil.show("Shortage of money");
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}
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}
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@ -175,9 +174,9 @@ public class SudGameActivity extends AbsActivity {
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@Override
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public void onError(String error) {
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if (IMLoginManager.get(mContext).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
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ToastUtil.show("金豆不够 ");
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ToastUtil.show("貨幣数量不足 ");
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} else {
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ToastUtil.show("Insufficient money ");
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ToastUtil.show("Shortage of money");
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}
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}
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});
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@ -8,6 +8,17 @@ public class CheckRemainingBalance extends BaseModel {
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private int goldenBeanRemainingBalance;
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@SerializedName("status")
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private int status;
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@SerializedName("deduct_money_key")
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private String deductMoneyKey;
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public String getDeductMoneyKey() {
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return deductMoneyKey;
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}
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public CheckRemainingBalance setDeductMoneyKey(String deductMoneyKey) {
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this.deductMoneyKey = deductMoneyKey;
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return this;
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}
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public int getStatus() {
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return status;
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@ -154,7 +154,7 @@ public class CreateSudGamePopup extends BottomPopupView {
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String sill = gameSill.getText().toString();
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String name = roomName.getText().toString();
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if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
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if (name.length() > 10) {
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if (name.length() > 15) {
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ToastUtil.show("房間名长度为[1-10]");
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return;
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}
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@ -100,7 +100,7 @@ public class SudGameListPopup extends BottomPopupView {
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for (CustomSidebarChildModel model : customSidebarChildModels) {
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if (TextUtils.equals(String.valueOf(interactionID), model.getSrc())) {
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gameTitle.setText(model.getTitle().substring(0, 2));
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gameTitle.setText(model.getTitle());
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id = model.getId();
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}
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}
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@ -294,13 +294,13 @@ public class SudGameListPopup extends BottomPopupView {
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public void onSudGameListEvent(SudGameListEvent event) {
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interactionID = event.getInteractionID();
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if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
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gameTitle.setText(event.getTitle().substring(0, 2));
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gameTitle.setText(event.getTitle());
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} else {
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if (event.getTitle().contains("All")) {
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gameTitle.setText("All");
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} else {
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if ((event.getTitle().length() > 6)) {
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gameTitle.setText(event.getTitle().substring(0, 5));
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gameTitle.setText(event.getTitle());
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} else {
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gameTitle.setText(event.getTitle());
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}
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@ -94,7 +94,7 @@ public class SudFSTAPPDecorator {
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if (iSudFSTAPP != null) {
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SudMGPAPPState.APPCommonSelfPlaying state = new SudMGPAPPState.APPCommonSelfPlaying();
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state.isPlaying = isPlaying;
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// state.reportGameInfoExtras = reportGameInfoExtras;
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// state.reportGameInfoExtras = deductMoneyKey;
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// state.reportGameInfoKey = reportGameInfoKey;
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iSudFSTAPP.notifyStateChange(SudMGPAPPState.APP_COMMON_SELF_PLAYING, SudJsonUtils.toJson(state), null);
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}
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@ -51,7 +51,7 @@ public class LiveSudGamePopup extends BottomPopupView {
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private CreateSudRoomModel mCreateSudRoomModel;
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private TextView gameTitle, roomName, roomNumber;
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private RoundedImageView mAvatar;
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private boolean selfClick = false;
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public LiveSudGamePopup(@NonNull Context context, long interactionID, String liveUid) {
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super(context);
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@ -167,7 +167,9 @@ public class LiveSudGamePopup extends BottomPopupView {
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// SudMGP平台64bit游戏ID
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gameViewModel.switchGame((Activity) getContext(), mLiveUid, mInteractionID);
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}
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private List<CustomSidebarChildModel> customSidebarChildModels = new ArrayList<>();
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private void initDate() {
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LiveNetManager.get(getContext())
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.getCustomSidebarInfo("1", new HttpCallback<List<CustomSidebarInfoModel>>() {
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@ -223,9 +225,9 @@ public class LiveSudGamePopup extends BottomPopupView {
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gameViewModel.sudFSTAPPDecorator.notifyAPPCommonSelfIn(true, event.getSeatIndex(), true, 1);
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} else {
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if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
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ToastUtil.show("金豆不够 ");
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ToastUtil.show("貨幣数量不足 ");
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} else {
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ToastUtil.show("Insufficient money ");
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ToastUtil.show("Shortage of money");
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}
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}
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@ -234,9 +236,9 @@ public class LiveSudGamePopup extends BottomPopupView {
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@Override
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public void onError(String error) {
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if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
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ToastUtil.show("金豆不够 ");
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ToastUtil.show("貨幣数量不足 ");
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} else {
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ToastUtil.show("Insufficient money ");
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ToastUtil.show("Shortage of money");
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}
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}
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});
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@ -250,9 +252,10 @@ public class LiveSudGamePopup extends BottomPopupView {
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HttpCallback<CheckRemainingBalance>() {
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@Override
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public void onSuccess(CheckRemainingBalance data) {
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if (data.getStatus()==1){
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if (data.getStatus() == 1) {
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gameViewModel.sudFSTAPPDecorator.notifyAPPCommonSelfPlaying(true);
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}else {
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} else {
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}
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@ -265,7 +268,7 @@ public class LiveSudGamePopup extends BottomPopupView {
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});
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break;
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case SudMGPMGState.MG_COMMON_GAME_STATE:
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LiveNetManager.get(getContext()).deductMoney( mCreateSudRoomModel.getSudGameRoomId());
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LiveNetManager.get(getContext()).deductMoney(mCreateSudRoomModel.getSudGameRoomId());
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break;
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}
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@ -2,7 +2,7 @@
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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android:layout_width="match_parent"
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android:layout_height="580dp"
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android:layout_height="650dp"
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android:background="@drawable/bg_live_sud_list"
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android:orientation="vertical">
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@ -19,6 +19,10 @@
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android:textColor="#000000"
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android:textSize="16sp" />
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<HorizontalScrollView
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android:layout_width="match_parent"
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android:layout_height="wrap_content">
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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@ -145,6 +149,8 @@
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android:src="@mipmap/icon_home_interactive_game_arrow" />
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</LinearLayout>
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</LinearLayout>
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</HorizontalScrollView>
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<LinearLayout
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android:layout_width="match_parent"
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@ -66,6 +66,10 @@
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android:visibility="visible" />
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</LinearLayout>
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<HorizontalScrollView
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android:layout_width="match_parent"
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android:layout_height="wrap_content">
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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@ -82,7 +86,7 @@
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<LinearLayout
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android:id="@+id/interactive_game_room_game"
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android:layout_width="58dp"
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android:layout_width="wrap_content"
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android:layout_height="28dp"
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android:layout_marginStart="4dp"
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android:background="@drawable/bg_live_sud_list_btn"
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@ -122,7 +126,7 @@
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<FrameLayout
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android:id="@+id/room_sill"
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android:layout_width="82dp"
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android:layout_width="wrap_content"
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android:layout_height="28dp"
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android:layout_marginStart="4dp"
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android:background="@drawable/bg_live_sud_list_btn">
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@ -158,7 +162,7 @@
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<LinearLayout
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android:id="@+id/house_owner"
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android:layout_width="70dp"
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android:layout_width="wrap_content"
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android:layout_height="28dp"
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android:layout_marginStart="4dp"
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android:background="@drawable/bg_live_sud_list_btn"
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@ -189,6 +193,8 @@
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android:src="@mipmap/icon_interactive_game_arrow" />
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</LinearLayout>
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</LinearLayout>
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</HorizontalScrollView>
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<FrameLayout
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android:layout_width="match_parent"
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@ -1379,7 +1379,7 @@
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<string name="sud_in_game_game_currency">貨幣:</string>
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<string name="sud_in_game_game_time">時間:</string>
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<string name="sud_in_game_game_record">游戲記錄</string>
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<string name="sud_in_game_random_name">随机</string>
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<string name="sud_in_game_random_name">隨機</string>
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<string name="room_sill0_100">0-100星幣</string>
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<string name="room_sill100_500">100-500星幣</string>
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<string name="room_sill500_m">500以上星幣</string>
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@ -1378,7 +1378,7 @@
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<string name="sud_in_game_game_currency">貨幣:</string>
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<string name="sud_in_game_game_time">時間:</string>
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<string name="sud_in_game_game_record">游戲記錄</string>
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<string name="sud_in_game_random_name">随机</string>
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<string name="sud_in_game_random_name">隨機</string>
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<string name="room_sill0_100">0-100星幣</string>
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<string name="room_sill100_500">100-500星幣</string>
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<string name="room_sill500_m">500以上星幣</string>
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@ -1378,7 +1378,7 @@
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<string name="sud_in_game_game_currency">貨幣:</string>
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<string name="sud_in_game_game_time">時間:</string>
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<string name="sud_in_game_game_record">游戲記錄</string>
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<string name="sud_in_game_random_name">随机</string>
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<string name="sud_in_game_random_name">隨機</string>
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<string name="room_sill0_100">0-100星幣</string>
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<string name="room_sill100_500">100-500星幣</string>
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<string name="room_sill500_m">500以上星幣</string>
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@ -328,13 +328,13 @@ public class MainHomeGameViewHolder extends AbsMainHomeChildViewHolder implement
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public void onSudGameListEvent(SudGameListEvent event) {
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interactionID = event.getInteractionID();
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if (IMLoginManager.get(mContext).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
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gameTitle.setText(event.getTitle().substring(0, 2));
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gameTitle.setText(event.getTitle());
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} else {
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if (event.getTitle().contains("All")) {
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gameTitle.setText("All");
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} else {
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if ((event.getTitle().length() > 6)) {
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gameTitle.setText(event.getTitle().substring(0, 5));
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gameTitle.setText(event.getTitle());
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} else {
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gameTitle.setText(event.getTitle());
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}
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@ -59,6 +59,10 @@
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android:visibility="visible" />
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</LinearLayout>
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<HorizontalScrollView
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android:layout_width="match_parent"
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android:layout_height="wrap_content">
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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@ -76,7 +80,7 @@
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<LinearLayout
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android:id="@+id/interactive_game_room_game"
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android:layout_width="58dp"
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android:layout_width="wrap_content"
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android:layout_height="28dp"
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android:layout_marginStart="4dp"
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android:background="@drawable/bg_home_sud_list_btn"
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@ -112,7 +116,7 @@
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<FrameLayout
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android:id="@+id/room_sill"
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android:layout_width="74dp"
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android:layout_width="wrap_content"
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android:layout_height="28dp"
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android:layout_marginStart="4dp"
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android:background="@drawable/bg_home_sud_list_btn">
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@ -149,7 +153,7 @@
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<LinearLayout
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android:id="@+id/house_owner"
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android:layout_width="70dp"
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android:layout_width="wrap_content"
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android:layout_height="28dp"
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android:layout_marginStart="4dp"
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android:background="@drawable/bg_home_sud_list_btn"
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@ -179,6 +183,7 @@
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android:src="@mipmap/icon_home_interactive_game_arrow" />
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</LinearLayout>
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</LinearLayout>
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</HorizontalScrollView>
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<androidx.constraintlayout.widget.ConstraintLayout
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android:layout_width="match_parent"
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