Merge branch 'master' into 声网升级
# Conflicts: # common/src/main/java/com/yunbao/common/event/SendBlindGiftEvent.java # common/src/main/java/com/yunbao/common/http/PDLiveApi.java # common/src/main/java/com/yunbao/common/http/live/LiveNetManager.java # common/src/main/java/com/yunbao/common/utils/DialogUitl.java # common/src/main/java/com/yunbao/common/utils/RouteUtil.java # live/src/main/java/com/yunbao/live/event/LiveAudienceEvent.java # live/src/main/java/com/yunbao/live/socket/SocketRyLinkMicPkUtil.java # main/src/main/java/com/yunbao/main/dialog/MainStartDialogFragment.java
This commit is contained in:
@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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android:id="@+id/rootView"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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@@ -15,6 +16,7 @@
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android:id="@+id/ft_title"
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android:layout_width="match_parent"
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android:layout_height="72dp"
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android:paddingTop="24dp"
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android:background="@color/white">
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@@ -67,6 +69,5 @@
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<WebView
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android:id="@+id/webView"
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android:layout_width="match_parent"
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android:layout_marginBottom="15dp"
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android:layout_height="match_parent" />
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</LinearLayout>
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8
common/src/main/res/layout/item_preview_img.xml
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8
common/src/main/res/layout/item_preview_img.xml
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@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ImageView
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xmlns:android="http://schemas.android.com/apk/res/android"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:scaleType="fitCenter"
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android:background="#000"
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/>
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@@ -6,7 +6,7 @@
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android:layout_marginTop="12dp"
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android:gravity="center"
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android:orientation="vertical">
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<!--身份特权-->
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<RelativeLayout
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android:layout_width="40dp"
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@@ -46,12 +46,21 @@
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<TextView
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android:id="@+id/fun_game_name"
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android:layout_width="wrap_content"
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android:layout_width="match_parent"
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android:gravity="center"
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android:layout_marginStart="1dp"
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android:layout_marginEnd="1dp"
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android:layout_height="wrap_content"
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android:layout_marginTop="2dp"
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android:maxLines="1"
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android:text="@string/guard_guard"
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android:textColor="#9A9A9A"
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app:autoSizeMaxTextSize="14sp"
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app:autoSizeMinTextSize="5sp"
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app:autoSizeStepGranularity="1sp"
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app:autoSizeTextType="uniform"
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android:textSize="14sp" />
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</LinearLayout>
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78
common/src/main/res/layout/view_preview_image.xml
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78
common/src/main/res/layout/view_preview_image.xml
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@@ -0,0 +1,78 @@
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<?xml version="1.0" encoding="utf-8"?>
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<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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android:layout_width="match_parent"
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android:layout_height="match_parent">
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<View
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android:id="@+id/bg"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:alpha="0"
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android:background="#000" />
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<FrameLayout
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android:layout_width="match_parent"
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android:layout_height="40dp">
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<TextView
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android:id="@+id/titleView"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:gravity="center"
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android:text="@string/preview"
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android:textColor="@color/white"
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android:textSize="18sp"
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android:textStyle="bold" />
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<ImageView
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android:id="@+id/btn_close"
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android:layout_width="40dp"
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android:layout_height="40dp"
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android:layout_gravity="center_vertical"
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android:padding="9dp"
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android:src="@mipmap/icon_back"
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app:tint="@color/white" />
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<TextView
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android:id="@+id/count"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_gravity="center_vertical|right"
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android:layout_marginRight="8dp"
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android:gravity="center_vertical"
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android:padding="5dp"
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android:textColor="@color/white"
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android:textSize="14sp" />
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</FrameLayout>
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_marginTop="40dp"
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android:orientation="vertical">
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<androidx.recyclerview.widget.RecyclerView
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android:id="@+id/recyclerView"
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android:layout_width="match_parent"
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android:layout_height="0dp"
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android:layout_weight="1" />
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<TextView
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android:id="@+id/btn_delete"
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android:layout_width="match_parent"
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android:layout_height="40dp"
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android:layout_gravity="bottom"
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android:background="#000"
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android:gravity="center"
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android:text="@string/delete"
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android:textColor="@color/white"
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android:textSize="15sp"
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android:visibility="gone" />
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</LinearLayout>
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</FrameLayout>
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@@ -1373,11 +1373,11 @@ Limited ride And limited avatar frame</string>
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<string name="sud_in_game_game_game_peer_user">"Paired Users "</string>
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<string name="sud_in_game_game_game_peer_user_nodata">" Currently No Records~"</string>
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<string name="sud_in_game_game_game_peer_today">"Today "</string>
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<string name="sud_in_game_rule_hint1">1. Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
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<string name="sud_in_game_rule_hint2">2. Currently, we have launched \'GoBang\',\' Bumper car \',\' Flying Chess\', \'Minesweeping\', \'Dart Master\', and \'Monster Eliminating\'. We will provide more game types in the future. Stay tuned;</string>
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<string name="sud_in_game_rule_hint1">1.Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
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<string name="sud_in_game_rule_hint2">2.Currently, [Backgammon], [Flying Chess], [Bumper I’m the Strongest], [Monster Match], [Jump], [Friendly Challenge], [Magic Battle], [American 8 Ball] More game types will be provided in the future, so stay tuned;</string>
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<string name="sud_in_game_rule_hint3">3.Users can customize the game threshold, which must be between 100 to 50000 gold beans , and the amount must be a multiple of 10;</string>
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<string name="sud_in_game_rule_hint4">4.At the beginning of the game, chips from participating users will be collected. After the game ends, 10% of the chips will be collected as tickets, and all remaining chips will be given to the winning users.In a draw, the corresponding chips will be deducted from the tickets and returned to the users;</string>
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<string name="sud_in_game_rule_hint5">5. The final interpretation right of the event belongs to PDLIVE.</string>
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<string name="sud_in_game_rule_hint5">5.The final interpretation right of the event belongs to PDLIVE.</string>
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<string name="sud_in_game_game_currency_item">Currency</string>
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<string name="sud_in_game_game_currency">Currency:</string>
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<string name="sud_in_game_game_time">Time:</string>
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@@ -1466,7 +1466,7 @@ Limited ride And limited avatar frame</string>
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<string name="six_month">6 month</string>
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<string name="one_two_month">12 month</string>
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<string name="guardian_for_your_favorite_anchor">Quickly activate guardian for your favorite anchor!</string>
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<string name="guardian_task">Guardian Task</string>
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<string name="guardian_task">Guard tasks</string>
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<string name="my_graud_grade">My level ></string>
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<string name="no_one_guarding_the_anchor_yet">No one is guarding the anchor yet, come and guard it now~</string>
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<string name="this_week_contribution">Contribution/week</string>
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@@ -1371,7 +1371,7 @@
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<string name="sud_in_game_game_game_peer_user_nodata">暫無記錄~</string>
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<string name="sud_in_game_game_game_peer_today">今日</string>
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<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
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<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
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<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【飛行棋】、【碰碰我最強】、【怪物消消樂】、【跳一跳】、【友情闖關】、【魔法大樂鬥】、【美式8球】後續將會提供更多遊戲種類,敬請期期待;</string>
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<string name="sud_in_game_rule_hint3">3、用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
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<string name="sud_in_game_rule_hint4">4、 遊戲開始時將會收取參與遊戲用戶的籌碼,在遊戲結束後,將收取10%的籌碼作為門票,剩餘籌碼將全部給予勝利用戶,平局時將會扣除相應籌碼门票後返還給用戶;</string>
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<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
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@@ -1370,7 +1370,7 @@
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<string name="sud_in_game_game_game_peer_user_nodata">暫無記錄~</string>
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<string name="sud_in_game_game_game_peer_today">今日</string>
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<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
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<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
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<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【飛行棋】、【碰碰我最強】、【怪物消消樂】、【跳一跳】、【友情闖關】、【魔法大樂鬥】、【美式8球】後續將會提供更多遊戲種類,敬請期期待;</string>
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<string name="sud_in_game_rule_hint3">3、用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
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<string name="sud_in_game_rule_hint4">4、 遊戲開始時將會收取參與遊戲用戶的籌碼,在遊戲結束後,將收取10%的籌碼作為門票,剩餘籌碼將全部給予勝利用戶,平局時將會扣除相應籌碼门票後返還給用戶;</string>
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<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
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@@ -1369,7 +1369,7 @@
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<string name="sud_in_game_game_game_peer_user_nodata">暫無記錄~</string>
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<string name="sud_in_game_game_game_peer_today">今日</string>
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<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
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||||
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
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||||
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【飛行棋】、【碰碰我最強】、【怪物消消樂】、【跳一跳】、【友情闖關】、【魔法大樂鬥】、【美式8球】後續將會提供更多遊戲種類,敬請期期待;</string>
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<string name="sud_in_game_rule_hint3">3、 用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
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||||
<string name="sud_in_game_rule_hint4">4、 遊戲開始時將會收取參與遊戲用戶的籌碼,在遊戲結束後,將收取10%的籌碼作為門票,剩餘籌碼將全部給予勝利用戶,平局時將會扣除相應籌碼门票後返還給用戶;</string>
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<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
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@@ -1381,9 +1381,9 @@ Limited ride And limited avatar frame</string>
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<string name="sud_in_game_game_game_peer_today">"Today "</string>
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<string name="sud_in_game_game_game_peer_today_7">"≤7 days "</string>
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<string name="sud_in_game_game_game_peer_today_30">≤ 30 days</string>
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<string name="sud_in_game_rule_hint1">1. Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
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||||
<string name="sud_in_game_rule_hint2">2.Currently, we have launched \'GoBang\',\' Bumper car \',\' Flying Chess\', \'Minesweeping\', \'Dart Master\', and \'Monster Eliminating\'. We will provide more game types in the future. Stay tuned;</string>
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<string name="sud_in_game_rule_hint3">3.. Users can customize the game threshold, which must be between 100 to 50000 gold beans , and the amount must be a multiple of 10;</string>
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<string name="sud_in_game_rule_hint1">1.Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
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<string name="sud_in_game_rule_hint2">2.Currently, [Backgammon], [Flying Chess], [Bumper I’m the Strongest], [Monster Match], [Jump], [Friendly Challenge], [Magic Battle], [American 8 Ball] More game types will be provided in the future, so stay tuned;</string>
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<string name="sud_in_game_rule_hint3">3. Users can customize the game threshold, which must be between 100 to 50000 gold beans , and the amount must be a multiple of 10;</string>
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<string name="sud_in_game_rule_hint4">4.At the beginning of the game, chips from participating users will be collected. After the game ends, 10% of the chips will be collected as tickets, and all remaining chips will be given to the winning users.In a draw, the corresponding chips will be deducted from the tickets and returned to the users;</string>
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<string name="sud_in_game_rule_hint5">5. The final interpretation right of the event belongs to PDLIVE.</string>
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<string name="room_sill0_100">0-100 coins</string>
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@@ -1469,7 +1469,7 @@ Limited ride And limited avatar frame</string>
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<string name="six_month">6 month</string>
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<string name="one_two_month">12 month</string>
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<string name="guardian_for_your_favorite_anchor">Quickly activate guardian for your favorite anchor!</string>
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<string name="guardian_task">Guardian Task</string>
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<string name="guardian_task">Guard tasks</string>
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<string name="my_graud_grade">My level ></string>
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<string name="no_one_guarding_the_anchor_yet">No one is guarding the anchor yet, come and guard it now~</string>
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<string name="this_week_contribution">Contribution/week</string>
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Reference in New Issue
Block a user