方块大师游戏fromUid先不写死了,是厂商问题
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@ -370,10 +370,10 @@ public class SudFSMMGDecorator implements ISudFSMMG {
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mgCommonGameCreateOrder.gameRoomId = gameRoomId;
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mgCommonGameCreateOrder.gameRoomId = gameRoomId;
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mgCommonGameCreateOrder.userId = userId;
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mgCommonGameCreateOrder.userId = userId;
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mgCommonGameCreateOrder.dataJson = dataJson;
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mgCommonGameCreateOrder.dataJson = dataJson;
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if (1800792634548629505L == gameId){
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/* if (1800792634548629505L == gameId){
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// 如果是方块大师,formID写死为自己
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// 如果是方块大师,formID写死为自己
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mgCommonGameCreateOrder.fromUid = mgCommonGameCreateOrder.toUid;
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mgCommonGameCreateOrder.fromUid = mgCommonGameCreateOrder.toUid;
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}
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}*/
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}
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}
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Log.i(TAG, "onGameStateChange: " + dataJson);
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Log.i(TAG, "onGameStateChange: " + dataJson);
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