修改测试问题
This commit is contained in:
parent
aff5a178a0
commit
82c1d15ca5
@ -202,9 +202,9 @@ public class CreateSudGamePopup extends BottomPopupView {
|
|||||||
if (TextUtils.equals(currencyType, "3")) {
|
if (TextUtils.equals(currencyType, "3")) {
|
||||||
|
|
||||||
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
||||||
ToastUtil.show("数量区间为100--5W");
|
ToastUtil.show("貨幣數量区间为100--5W");
|
||||||
} else {
|
} else {
|
||||||
ToastUtil.show("The quantity range is 100 to 5 W");
|
ToastUtil.show("The amount of money ranges from 100 to 5 W");
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
||||||
@ -219,18 +219,18 @@ public class CreateSudGamePopup extends BottomPopupView {
|
|||||||
if (TextUtils.equals(currencyType, "3")) {
|
if (TextUtils.equals(currencyType, "3")) {
|
||||||
if (sill.length() > 6) {
|
if (sill.length() > 6) {
|
||||||
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
||||||
ToastUtil.show("数量区间为100--5W");
|
ToastUtil.show("貨幣數量区间为100--5W");
|
||||||
} else {
|
} else {
|
||||||
ToastUtil.show("The quantity range is 100 to 5 W");
|
ToastUtil.show("The amount of money ranges from 100 to 5 W");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
int sillNumber = Integer.parseInt(sill);
|
int sillNumber = Integer.parseInt(sill);
|
||||||
if (sillNumber < 100 || sillNumber > 50000) {
|
if (sillNumber < 100 || sillNumber > 50000) {
|
||||||
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
||||||
ToastUtil.show("数量区间为100--5W");
|
ToastUtil.show("貨幣數量区间为100--5W");
|
||||||
} else {
|
} else {
|
||||||
ToastUtil.show("The quantity range is 100 to 5 W");
|
ToastUtil.show("The amount of money ranges from 100 to 5 W");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -246,18 +246,18 @@ public class CreateSudGamePopup extends BottomPopupView {
|
|||||||
} else {
|
} else {
|
||||||
if (sill.length() > 4) {
|
if (sill.length() > 4) {
|
||||||
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
||||||
ToastUtil.show("星幣數量區間為[10 - 1000]");
|
ToastUtil.show("貨幣數量区间为[10 - 1000]");
|
||||||
} else {
|
} else {
|
||||||
ToastUtil.show("The number range of star coins is [10-1000]");
|
ToastUtil.show("Currency quantity range [10-1000]");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
int sillNumber = Integer.parseInt(sill);
|
int sillNumber = Integer.parseInt(sill);
|
||||||
if (sillNumber < 10 || sillNumber > 1000) {
|
if (sillNumber < 10 || sillNumber > 1000) {
|
||||||
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
if (IMLoginManager.get(getContext()).getLocaleLanguage() == Locale.SIMPLIFIED_CHINESE) {
|
||||||
ToastUtil.show("数量区间为10~1000");
|
ToastUtil.show("貨幣數量区间为[10 - 1000]");
|
||||||
} else {
|
} else {
|
||||||
ToastUtil.show("The quantity range is 10 to 1000");
|
ToastUtil.show("Currency quantity range [10-1000]]");
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -11,82 +11,83 @@
|
|||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:orientation="vertical">
|
android:orientation="vertical">
|
||||||
|
|
||||||
<androidx.appcompat.widget.LinearLayoutCompat
|
<ScrollView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content">
|
||||||
android:layout_marginTop="32dp"
|
|
||||||
android:orientation="vertical">
|
|
||||||
|
|
||||||
<TextView
|
<androidx.appcompat.widget.LinearLayoutCompat
|
||||||
android:layout_width="wrap_content"
|
|
||||||
android:layout_height="wrap_content"
|
|
||||||
android:layout_gravity="center_horizontal"
|
|
||||||
android:text="@string/regular_bubble"
|
|
||||||
android:textColor="#FFFFFF"
|
|
||||||
android:textSize="24sp" />
|
|
||||||
|
|
||||||
<TextView
|
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="21dp"
|
android:layout_marginTop="32dp"
|
||||||
android:layout_marginTop="18dp"
|
android:orientation="vertical">
|
||||||
android:layout_marginEnd="21dp"
|
|
||||||
android:ellipsize="end"
|
|
||||||
android:maxLines="3"
|
|
||||||
android:text="@string/sud_in_game_rule_hint1"
|
|
||||||
android:textColor="#FFFFFF"
|
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="wrap_content"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="21dp"
|
android:layout_gravity="center_horizontal"
|
||||||
android:layout_marginTop="12dp"
|
android:text="@string/regular_bubble"
|
||||||
android:layout_marginEnd="21dp"
|
android:textColor="#FFFFFF"
|
||||||
android:ellipsize="end"
|
android:textSize="24sp" />
|
||||||
android:maxLines="4"
|
|
||||||
android:text="@string/sud_in_game_rule_hint2"
|
|
||||||
android:textColor="@color/white"
|
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="21dp"
|
android:layout_marginStart="21dp"
|
||||||
android:layout_marginTop="12dp"
|
android:layout_marginTop="18dp"
|
||||||
android:layout_marginEnd="21dp"
|
android:layout_marginEnd="21dp"
|
||||||
android:ellipsize="end"
|
android:ellipsize="end"
|
||||||
android:maxLines="3"
|
android:text="@string/sud_in_game_rule_hint1"
|
||||||
android:text="@string/sud_in_game_rule_hint3"
|
android:textColor="#FFFFFF"
|
||||||
android:textColor="@color/white"
|
android:textSize="14sp" />
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="21dp"
|
android:layout_marginStart="21dp"
|
||||||
android:layout_marginTop="12dp"
|
android:layout_marginTop="12dp"
|
||||||
android:layout_marginEnd="21dp"
|
android:layout_marginEnd="21dp"
|
||||||
android:ellipsize="end"
|
android:ellipsize="end"
|
||||||
android:maxLines="5"
|
android:text="@string/sud_in_game_rule_hint2"
|
||||||
android:text="@string/sud_in_game_rule_hint4"
|
android:textColor="@color/white"
|
||||||
android:textColor="@color/white"
|
android:textSize="14sp" />
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="21dp"
|
android:layout_marginStart="21dp"
|
||||||
android:layout_marginTop="12dp"
|
android:layout_marginTop="12dp"
|
||||||
android:layout_marginEnd="21dp"
|
android:layout_marginEnd="21dp"
|
||||||
android:layout_marginBottom="22dp"
|
android:ellipsize="end"
|
||||||
android:ellipsize="end"
|
android:text="@string/sud_in_game_rule_hint3"
|
||||||
android:maxLines="2"
|
android:textColor="@color/white"
|
||||||
android:text="@string/sud_in_game_rule_hint5"
|
android:textSize="14sp" />
|
||||||
android:textColor="@color/white"
|
|
||||||
android:textSize="14sp" />
|
<TextView
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_marginStart="21dp"
|
||||||
|
android:layout_marginTop="12dp"
|
||||||
|
android:layout_marginEnd="21dp"
|
||||||
|
android:ellipsize="end"
|
||||||
|
android:text="@string/sud_in_game_rule_hint4"
|
||||||
|
android:textColor="@color/white"
|
||||||
|
android:textSize="14sp" />
|
||||||
|
|
||||||
|
<TextView
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_marginStart="21dp"
|
||||||
|
android:layout_marginTop="12dp"
|
||||||
|
android:layout_marginEnd="21dp"
|
||||||
|
android:layout_marginBottom="22dp"
|
||||||
|
android:ellipsize="end"
|
||||||
|
android:text="@string/sud_in_game_rule_hint5"
|
||||||
|
android:textColor="@color/white"
|
||||||
|
android:textSize="14sp" />
|
||||||
|
|
||||||
|
</androidx.appcompat.widget.LinearLayoutCompat>
|
||||||
|
</ScrollView>
|
||||||
|
|
||||||
</androidx.appcompat.widget.LinearLayoutCompat>
|
|
||||||
|
|
||||||
<ImageView
|
<ImageView
|
||||||
android:id="@+id/sud_rule_close"
|
android:id="@+id/sud_rule_close"
|
||||||
|
@ -9,9 +9,9 @@
|
|||||||
<androidx.cardview.widget.CardView
|
<androidx.cardview.widget.CardView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
app:cardCornerRadius="4dp"
|
|
||||||
android:layout_marginStart="17dp"
|
android:layout_marginStart="17dp"
|
||||||
android:layout_marginEnd="17dp"
|
android:layout_marginEnd="17dp"
|
||||||
|
app:cardCornerRadius="4dp"
|
||||||
app:cardElevation="12dp">
|
app:cardElevation="12dp">
|
||||||
|
|
||||||
<FrameLayout
|
<FrameLayout
|
||||||
@ -19,82 +19,83 @@
|
|||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:orientation="vertical">
|
android:orientation="vertical">
|
||||||
|
|
||||||
<androidx.appcompat.widget.LinearLayoutCompat
|
<ScrollView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content">
|
||||||
android:layout_marginTop="32dp"
|
|
||||||
android:orientation="vertical">
|
|
||||||
|
|
||||||
<TextView
|
<androidx.appcompat.widget.LinearLayoutCompat
|
||||||
android:layout_width="wrap_content"
|
|
||||||
android:layout_height="wrap_content"
|
|
||||||
android:layout_gravity="center_horizontal"
|
|
||||||
android:text="@string/regular_bubble"
|
|
||||||
android:textColor="#FFA800"
|
|
||||||
android:textSize="24sp" />
|
|
||||||
|
|
||||||
<TextView
|
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="10dp"
|
android:layout_marginTop="32dp"
|
||||||
android:layout_marginTop="18dp"
|
android:orientation="vertical">
|
||||||
android:layout_marginEnd="10dp"
|
|
||||||
android:ellipsize="end"
|
|
||||||
android:maxLines="3"
|
|
||||||
android:text="@string/sud_in_game_rule_hint1"
|
|
||||||
android:textColor="#333333"
|
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="wrap_content"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="10dp"
|
android:layout_gravity="center_horizontal"
|
||||||
android:layout_marginTop="12dp"
|
android:text="@string/regular_bubble"
|
||||||
android:layout_marginEnd="10dp"
|
android:textColor="#FFA800"
|
||||||
android:ellipsize="end"
|
android:textSize="24sp" />
|
||||||
android:maxLines="4"
|
|
||||||
android:text="@string/sud_in_game_rule_hint2"
|
|
||||||
android:textColor="#333333"
|
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="10dp"
|
android:layout_marginStart="10dp"
|
||||||
android:layout_marginTop="12dp"
|
android:layout_marginTop="18dp"
|
||||||
android:layout_marginEnd="10dp"
|
android:layout_marginEnd="10dp"
|
||||||
android:ellipsize="end"
|
android:ellipsize="end"
|
||||||
android:maxLines="3"
|
android:text="@string/sud_in_game_rule_hint1"
|
||||||
android:text="@string/sud_in_game_rule_hint3"
|
android:textColor="#333333"
|
||||||
android:textColor="#333333"
|
android:textSize="14sp" />
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="10dp"
|
android:layout_marginStart="10dp"
|
||||||
android:layout_marginTop="12dp"
|
android:layout_marginTop="12dp"
|
||||||
android:layout_marginEnd="10dp"
|
android:layout_marginEnd="10dp"
|
||||||
android:ellipsize="end"
|
android:ellipsize="end"
|
||||||
android:maxLines="5"
|
android:text="@string/sud_in_game_rule_hint2"
|
||||||
android:text="@string/sud_in_game_rule_hint4"
|
android:textColor="#333333"
|
||||||
android:textColor="#333333"
|
android:textSize="14sp" />
|
||||||
android:textSize="14sp" />
|
|
||||||
|
|
||||||
<TextView
|
<TextView
|
||||||
android:layout_width="match_parent"
|
android:layout_width="match_parent"
|
||||||
android:layout_height="wrap_content"
|
android:layout_height="wrap_content"
|
||||||
android:layout_marginStart="10dp"
|
android:layout_marginStart="10dp"
|
||||||
android:layout_marginTop="12dp"
|
android:layout_marginTop="12dp"
|
||||||
android:layout_marginEnd="10dp"
|
android:layout_marginEnd="10dp"
|
||||||
android:layout_marginBottom="42dp"
|
android:ellipsize="end"
|
||||||
android:ellipsize="end"
|
android:text="@string/sud_in_game_rule_hint3"
|
||||||
android:maxLines="2"
|
android:textColor="#333333"
|
||||||
android:text="@string/sud_in_game_rule_hint5"
|
android:textSize="14sp" />
|
||||||
android:textColor="#333333"
|
|
||||||
android:textSize="14sp" />
|
<TextView
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_marginStart="10dp"
|
||||||
|
android:layout_marginTop="12dp"
|
||||||
|
android:layout_marginEnd="10dp"
|
||||||
|
android:ellipsize="end"
|
||||||
|
android:text="@string/sud_in_game_rule_hint4"
|
||||||
|
android:textColor="#333333"
|
||||||
|
android:textSize="14sp" />
|
||||||
|
|
||||||
|
<TextView
|
||||||
|
android:layout_width="match_parent"
|
||||||
|
android:layout_height="wrap_content"
|
||||||
|
android:layout_marginStart="10dp"
|
||||||
|
android:layout_marginTop="12dp"
|
||||||
|
android:layout_marginEnd="10dp"
|
||||||
|
android:layout_marginBottom="42dp"
|
||||||
|
android:ellipsize="end"
|
||||||
|
android:text="@string/sud_in_game_rule_hint5"
|
||||||
|
android:textColor="#333333"
|
||||||
|
android:textSize="14sp" />
|
||||||
|
|
||||||
|
</androidx.appcompat.widget.LinearLayoutCompat>
|
||||||
|
</ScrollView>
|
||||||
|
|
||||||
</androidx.appcompat.widget.LinearLayoutCompat>
|
|
||||||
|
|
||||||
<ImageView
|
<ImageView
|
||||||
android:id="@+id/sud_rule_close"
|
android:id="@+id/sud_rule_close"
|
||||||
|
@ -1375,8 +1375,8 @@ Limited ride And limited avatar frame</string>
|
|||||||
<string name="sud_in_game_game_game_peer_today">"Today "</string>
|
<string name="sud_in_game_game_game_peer_today">"Today "</string>
|
||||||
<string name="sud_in_game_rule_hint1">1. Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
|
<string name="sud_in_game_rule_hint1">1. Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
|
||||||
<string name="sud_in_game_rule_hint2">2. Currently, we have launched \'GoBang\',\' Bumper car \',\' Flying Chess\', \'Minesweeping\', \'Dart Master\', and \'Monster Eliminating\'. We will provide more game types in the future. Stay tuned;</string>
|
<string name="sud_in_game_rule_hint2">2. Currently, we have launched \'GoBang\',\' Bumper car \',\' Flying Chess\', \'Minesweeping\', \'Dart Master\', and \'Monster Eliminating\'. We will provide more game types in the future. Stay tuned;</string>
|
||||||
<string name="sud_in_game_rule_hint3">3. Users can customize the game threshold, which must be between 100 to 50000 gold beans or 10 to 1000 star coins, and the amount must be a multiple of 10;</string>
|
<string name="sud_in_game_rule_hint3">3.Users can customize the game threshold, which must be between 100 to 50000 gold beans , and the amount must be a multiple of 10;</string>
|
||||||
<string name="sud_in_game_rule_hint4">4. At the beginning of the game, chips from participating users will be collected. After the game ends, 10% of the chips will be collected as tickets, and all remaining chips will be given to the winning users.In a draw, the corresponding chips will be deducted from the tickets and returned to the users;</string>
|
<string name="sud_in_game_rule_hint4">4.At the beginning of the game, chips from participating users will be collected. After the game ends, 10% of the chips will be collected as tickets, and all remaining chips will be given to the winning users.In a draw, the corresponding chips will be deducted from the tickets and returned to the users;</string>
|
||||||
<string name="sud_in_game_rule_hint5">5. The final interpretation right of the event belongs to PDLIVE.</string>
|
<string name="sud_in_game_rule_hint5">5. The final interpretation right of the event belongs to PDLIVE.</string>
|
||||||
<string name="sud_in_game_game_currency_item">Currency</string>
|
<string name="sud_in_game_game_currency_item">Currency</string>
|
||||||
<string name="sud_in_game_game_currency">Currency:</string>
|
<string name="sud_in_game_game_currency">Currency:</string>
|
||||||
|
@ -1373,7 +1373,7 @@
|
|||||||
<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
|
<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
|
||||||
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
|
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
|
||||||
<string name="sud_in_game_rule_hint3">3、用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
|
<string name="sud_in_game_rule_hint3">3、用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
|
||||||
<string name="sud_in_game_rule_hint4">4、遊戲開始時將會收取參與遊戲用戶的門檻金豆,在遊戲結束後,將收取10%的金豆作為門票,剩餘金豆將全部給予勝利用戶,平局時將會扣除相應金豆门票後返還給用戶;</string>
|
<string name="sud_in_game_rule_hint4">4、 遊戲開始時將會收取參與遊戲用戶的籌碼,在遊戲結束後,將收取10%的籌碼作為門票,剩餘籌碼將全部給予勝利用戶,平局時將會扣除相應籌碼门票後返還給用戶;</string>
|
||||||
<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
|
<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
|
||||||
<string name="sud_in_game_game_currency_item">貨幣</string>
|
<string name="sud_in_game_game_currency_item">貨幣</string>
|
||||||
<string name="sud_in_game_game_currency">貨幣:</string>
|
<string name="sud_in_game_game_currency">貨幣:</string>
|
||||||
|
@ -1372,7 +1372,7 @@
|
|||||||
<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
|
<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
|
||||||
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
|
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
|
||||||
<string name="sud_in_game_rule_hint3">3、用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
|
<string name="sud_in_game_rule_hint3">3、用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
|
||||||
<string name="sud_in_game_rule_hint4">4、遊戲開始時將會收取參與遊戲用戶的門檻金豆,在遊戲結束後,將收取10%的金豆作為門票,剩餘金豆將全部給予勝利用戶,平局時將會扣除相應金豆门票後返還給用戶;</string>
|
<string name="sud_in_game_rule_hint4">4、 遊戲開始時將會收取參與遊戲用戶的籌碼,在遊戲結束後,將收取10%的籌碼作為門票,剩餘籌碼將全部給予勝利用戶,平局時將會扣除相應籌碼门票後返還給用戶;</string>
|
||||||
<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
|
<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
|
||||||
<string name="sud_in_game_game_currency_item">貨幣</string>
|
<string name="sud_in_game_game_currency_item">貨幣</string>
|
||||||
<string name="sud_in_game_game_currency">貨幣:</string>
|
<string name="sud_in_game_game_currency">貨幣:</string>
|
||||||
|
@ -1369,10 +1369,10 @@
|
|||||||
<string name="sud_in_game_game_game_peer_user">對局用戶</string>
|
<string name="sud_in_game_game_game_peer_user">對局用戶</string>
|
||||||
<string name="sud_in_game_game_game_peer_user_nodata">暫無記錄~</string>
|
<string name="sud_in_game_game_game_peer_user_nodata">暫無記錄~</string>
|
||||||
<string name="sud_in_game_game_game_peer_today">今日</string>
|
<string name="sud_in_game_game_game_peer_today">今日</string>
|
||||||
<string name="sud_in_game_rule_hint1">1、互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
|
<string name="sud_in_game_rule_hint1">1、1. 互動遊戲是PDLIVE為用戶提供的全新板塊,用戶可以在首頁【遊戲專區】或直播間內參與;</string>
|
||||||
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
|
<string name="sud_in_game_rule_hint2">2、目前已上線【五子棋】、【碰碰我最強】、【飛行棋】、【扫雷】、【飞镖达人】、【怪兽消消乐】,後續將會提供更多遊戲種類,敬請期待;</string>
|
||||||
<string name="sud_in_game_rule_hint3">3、用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
|
<string name="sud_in_game_rule_hint3">3、 用戶可自定義設定遊戲門檻,要求在100~50000金豆之間,數額必須為10的倍數;</string>
|
||||||
<string name="sud_in_game_rule_hint4">4、遊戲開始時將會收取參與遊戲用戶的門檻金豆,在遊戲結束後,將收取10%的金豆作為門票,剩餘金豆將全部給予勝利用戶,平局時將會扣除相應金豆门票後返還給用戶;</string>
|
<string name="sud_in_game_rule_hint4">4、 遊戲開始時將會收取參與遊戲用戶的籌碼,在遊戲結束後,將收取10%的籌碼作為門票,剩餘籌碼將全部給予勝利用戶,平局時將會扣除相應籌碼门票後返還給用戶;</string>
|
||||||
<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
|
<string name="sud_in_game_rule_hint5">5、活動最終解釋權歸PDLIVE所有。</string>
|
||||||
<string name="sud_in_game_game_currency_item">貨幣</string>
|
<string name="sud_in_game_game_currency_item">貨幣</string>
|
||||||
<string name="sud_in_game_game_currency">貨幣:</string>
|
<string name="sud_in_game_game_currency">貨幣:</string>
|
||||||
|
@ -1382,9 +1382,9 @@ Limited ride And limited avatar frame</string>
|
|||||||
<string name="sud_in_game_game_game_peer_today_7">"≤7 days "</string>
|
<string name="sud_in_game_game_game_peer_today_7">"≤7 days "</string>
|
||||||
<string name="sud_in_game_game_game_peer_today_30">≤ 30 days</string>
|
<string name="sud_in_game_game_game_peer_today_30">≤ 30 days</string>
|
||||||
<string name="sud_in_game_rule_hint1">1. Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
|
<string name="sud_in_game_rule_hint1">1. Interactive games are a new section provided by PDLIVE for users, who can participate in the game section on the homepage or in the live room;</string>
|
||||||
<string name="sud_in_game_rule_hint2">2. Currently, we have launched \'GoBang\',\' Bumper car \',\' Flying Chess\', \'Minesweeping\', \'Dart Master\', and \'Monster Eliminating\'. We will provide more game types in the future. Stay tuned;</string>
|
<string name="sud_in_game_rule_hint2">2.Currently, we have launched \'GoBang\',\' Bumper car \',\' Flying Chess\', \'Minesweeping\', \'Dart Master\', and \'Monster Eliminating\'. We will provide more game types in the future. Stay tuned;</string>
|
||||||
<string name="sud_in_game_rule_hint3">3. Users can customize the game threshold, which must be between 100 to 50000 gold beans or 10 to 1000 star coins, and the amount must be a multiple of 10;</string>
|
<string name="sud_in_game_rule_hint3">3.. Users can customize the game threshold, which must be between 100 to 50000 gold beans , and the amount must be a multiple of 10;</string>
|
||||||
<string name="sud_in_game_rule_hint4">4. At the beginning of the game, chips from participating users will be collected. After the game ends, 10% of the chips will be collected as tickets, and all remaining chips will be given to the winning users.In a draw, the corresponding chips will be deducted from the tickets and returned to the users;</string>
|
<string name="sud_in_game_rule_hint4">4.At the beginning of the game, chips from participating users will be collected. After the game ends, 10% of the chips will be collected as tickets, and all remaining chips will be given to the winning users.In a draw, the corresponding chips will be deducted from the tickets and returned to the users;</string>
|
||||||
<string name="sud_in_game_rule_hint5">5. The final interpretation right of the event belongs to PDLIVE.</string>
|
<string name="sud_in_game_rule_hint5">5. The final interpretation right of the event belongs to PDLIVE.</string>
|
||||||
<string name="room_sill0_100">0-100 coins</string>
|
<string name="room_sill0_100">0-100 coins</string>
|
||||||
<string name="room_sill100_500">100-500 coins</string>
|
<string name="room_sill100_500">100-500 coins</string>
|
||||||
|
@ -35,7 +35,7 @@
|
|||||||
<string name="live_data_msg2">Historical data can be viewed in the anchor center</string>
|
<string name="live_data_msg2">Historical data can be viewed in the anchor center</string>
|
||||||
<string name="live_data_tip">* Non-real-time calculation of data</string>
|
<string name="live_data_tip">* Non-real-time calculation of data</string>
|
||||||
|
|
||||||
<string name="buy_guard_info" >Be TA\'s guardian, escort for TA!</string>
|
<string name="buy_guard_info" >Guardian, always be there for your anchor~ </string>
|
||||||
<string name="buy_guard_back_coin" >return</string>
|
<string name="buy_guard_back_coin" >return</string>
|
||||||
<string name="praise">Like</string>
|
<string name="praise">Like</string>
|
||||||
<string name="live_gift_buy_gold" >Open aristocracy</string>
|
<string name="live_gift_buy_gold" >Open aristocracy</string>
|
||||||
|
Loading…
Reference in New Issue
Block a user