add[声望升级-接入美颜]
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@@ -1,7 +1,7 @@
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apply plugin: 'com.android.library'
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apply plugin: 'img-optimizer'
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apply plugin: 'kotlin-android'
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apply plugin: 'kotlin-android-extensions'
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apply plugin: 'kotlin-parcelize'
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android {
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@@ -58,15 +58,15 @@ repositories {
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}
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}
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dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar'])
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implementation rootProject.ext.dependencies["appcompat-androidx"]
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implementation rootProject.ext.dependencies["recyclerview-androidx"]
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implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
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api fileTree(dir: 'libs', include: ['*.jar'])
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api rootProject.ext.dependencies["appcompat-androidx"]
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api rootProject.ext.dependencies["recyclerview-androidx"]
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api "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
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//common
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implementation project(path: ':common')
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api project(path: ':common')
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implementation 'com.faceunity:core:8.3.1'
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implementation 'com.faceunity:model:8.3.1'
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api 'com.faceunity:core:8.7.0'
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api 'com.faceunity:model:8.7.0'
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//implementation 'com.faceunity:nama:8.3.1' //底层库-标准版
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@@ -96,11 +96,17 @@ public class FaceManager implements SensorEventListener {
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faceUnityView.setIFaceUnityInter(new FaceUnityView.IFaceUnityInter() {
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@Override
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public void onPause() {
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if(onMirrorChanged!=null){
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onMirrorChanged.onChange(false);
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}
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pauseFace = true;
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}
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@Override
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public void onStart() {
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if(onMirrorChanged!=null){
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onMirrorChanged.onChange(true);
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}
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pauseFace = false;
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}
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});
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@@ -295,7 +301,18 @@ public class FaceManager implements SensorEventListener {
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}
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OnMirrorChanged onMirrorChanged;
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public void setOnMirrorChanged(OnMirrorChanged onMirrorChanged) {
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this.onMirrorChanged = onMirrorChanged;
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}
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public interface FaceStatusChanged {
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void onFaceChanged(int num);
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}
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public interface OnMirrorChanged{
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void onChange(boolean falg);
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}
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}
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@@ -52,10 +52,10 @@ public class FURenderer extends IFURenderer {
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/* 特效FURenderKit*/
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private FURenderKit mFURenderKit;
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public FURenderKit mFURenderKit;
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/* AI道具*/
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public static String BUNDLE_AI_FACE = "model" + File.separator + "ai_face_processor_lite.bundle";
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public static String BUNDLE_AI_FACE = "model" + File.separator + "ai_face_processor.bundle";
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public static String BUNDLE_AI_HUMAN = "model" + File.separator + "ai_human_processor.bundle";
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/* GL 线程 ID */
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@@ -15,7 +15,7 @@ public class FaceUnityConfig {
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/************************** 算法Model ******************************/
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// 人脸识别
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public static String BUNDLE_AI_FACE = "model" + File.separator + "ai_face_processor_lite.bundle";
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public static String BUNDLE_AI_FACE = "model" + File.separator + "ai_face_processor.bundle";
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// 手势
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public static String BUNDLE_AI_HAND = "model" + File.separator + "ai_hand_processor.bundle";
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